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Knock Rummy

Game Type
Gin
Age
Kids, Adults
Players
2, 3, 4, 5
Deck
Standard
Rank of Cards
K (high), Q, J, 10, 9, 8, 7, 6, 5, 4, 3, 2, A.
 
The Deal
The players draw for deal, and the player with the lowest card deals first. When two people play, each is dealt ten cards; when three or four play, seven cards; when five play, six cards.
 
Card Values
Each face card counts 10 points; each ace counts 1 point; other cards count their pip values.
The Play. The players either draw or take the upcard, and then discard as in Rummy, but they do not meld cards on the table or lay off on each other's melds. Any player, before discarding, may knock, ending the hand. He then discards, separates his melds from unmatched cards, and announces the count of the unmatched cards. Each opponent then separates his melds from unmatched cards and announces his count as well.
 
Scoring
The player with the lowest count wins the difference in counts from each opponent plus 25 points if he goes rummy. If any other player ties the knocker for low count, that player wins instead of the knocker. If the knocker does not have the lowest count, he pays a penalty of 10 points plus the difference in counts to the player with the lowest count, who wins the hand.