This version is the same as regular Rummy except that seven cards are dealt to each player and the following special rules are observed:
Rank of Cards
K (high), Q, J, 10, 9, 8, 7, 6, 5, 4, 3, 2, A. (In many forms of Rummy, the ace may rank either high or low.)
Dealer gives one card at a time face down, beginning with the player on the left, with 7 cards being dealt to each player.
The top card of the stock is turned face up and becomes the upcard. It is placed next to the stock to start the discard pile.
When two people play, the winner of each hand deals the next. When more than two play, the deal passes to next the player on the left.
Object of the Game
Each player tries to form matched sets consisting of groups of three or four of a kind, or sequences of three or more cards of the same suit.
Beginning with the player to the left of the dealer, players either draw the top card of the stock or takes the top card of the discard pile and adds it to his hand. The player may also lay down on the table, face up, any meld (matched set). If the player does not wish to lay down a meld, he discards one card, face up, onto the discard pile. If the player has drawn from the discard pile, he may not discard the same card on that turn.
A player may not meld until he can go rummy. When the player goes out, he may meld seven or eight cards, so that he need not discard (unless the discard helps him to go out.)
A player may add one or more from his hand to any matched set already shown on the table. Thus, if threes are showing, he may add the fourth three; if 10, 9, 8 are showing, he may add J, or Q, J, 7, or 7, 6.
When a player gets rid of all his cards, he wins the game.
If all his remaining cards are matched, the player may lay them down without discarding on his last turn. This ends the game and there is no further play.
If the last card of the stock has been drawn and no player has gone out, the next player in turn may either take the top of the discard pile, or may turn the discard pile over to form a new stock (without shuffling it) and draw the top card. Play then proceeds as before.
How to Keep Score
A player goes "rummy" when he gets rid of all cards in his hand at once, without previously having put down or laid off any cards.
The winner collects the point value of his hand from every opponent. He does not collect the value of his opponents' hands, and is never paid double.